The profiles below use launch-version descriptions from Frogwares creature designer Evgeny Maloshenkov and the current console store. This is not a speculative carry-over list from the first game or an early development roster.
Slither Worms and Abominations
Confirmed behavior: Slither are worm-like deep-sea parasites. Individually they are barely sentient; colonies form a hive mind that can control human corpses. Frogwares describes two stages of infestation, with movement and behavior changing as the colony develops.
Field read: Treat a moving corpse as a parasite-controlled threat, not a conventional zombie. The official sources do not publish a universal damage value or single weak-point formula for every Slither form.
Stygian Harvester
Confirmed behavior: Small and relatively fragile, but dangerous through speed, numbers, and ambushes. It dodges, hides when threatened, and prefers darkness before striking again.
Field read: Do not chase one blindly into an unlit corner. Re-establish sight lines and check the room before spending scarce ammunition.
Acheronian Juggernaut
Confirmed behavior: A fused, multi-limbed Wylebeast that is powerful and resilient, but slow for its size. Frogwares says its behavior and attacks were redesigned for the sequel.
Field read: Its slow movement can create room to disengage. For named arena and boss-like encounters, use the separate boss guide rather than assuming every encounter follows one script.
Lethian Revenant
Confirmed behavior: A transformed humanoid Wylebeast that avoids direct confrontation, relying on ranged attacks and retreating behind cover.
Field read: Account for cover and projectiles before advancing. A retreating creature may still be controlling the engagement from range.
Deep One Raider
Confirmed behavior: An ocean-dwelling, fish-like humanoid built around close-range claw attacks and sudden sprints. It can dodge unnaturally, drop to all fours, and rush a target.
Field read: Keep an escape lane and avoid being pinned in a narrow route. The source confirms its behavior, not a numerical damage threshold.
Shadows
Confirmed behavior: The current official store description says Shadows bend space and test nerves. It presents them as a distinct threat alongside Slither and Deep Ones.
Field read: The cited launch sources do not provide a complete weakness sheet for Shadows, so this guide does not invent one.