The Sinking City 2The Sinking City 2Independent player notes

All weapons & upgrades

There are five weapons in The Sinking City 2, each with two upgrades found in the world. Locations verified against the GameSpew walkthrough (August 19, 2026). Chapter numbers refer to our walkthrough.

Pistol

Where to find it: Starting weapon

Upgrades:

Field Surgeon (pump-action shotgun)

Where to find it: The Silver Eel saloon, on the display past the safe room (Ch. 2). Takes 2 inventory slots; ammo is expensive to craft

Upgrades:

Minuteman (submachine gun)

Where to find it: Devil's Reef Hotel basement, on the table next to the ventilation machine (Ch. 2)

Upgrades:

Grenade launcher

Where to find it: Fish Market Weighing Station, behind the door sealed by two starfish (Ch. 4)

Upgrades:

Rifle

Where to find it: Akeley Hospital, room beyond the Materials room near the Prosthetics Workshop (Ch. 3)

Upgrades:

How upgrades work: E.R.C. Crates and Activator Pens

Many upgrades sit inside E.R.C. Crates, which only open with an E.R.C. Activator Pen — a consumable found nearby or carried from earlier areas. If a crate won't open, you're missing a pen; they're usually within a room or two. Crates also hold inventory slot upgrades, ammo and Dream Essence, so they're always worth a detour.

Talents: Dream Essence

Weapons are only half the build. Connecting evidence in your Investigation space earns Dream Essence, spent at safe rooms on talents. Upgrades and talents synergize — stacking weak-point damage against Slither-type enemies is the classic example. Our walkthrough lists the evidence groupings per chapter.

Edition & pre-order weapons

WeaponHow to get it
Shale Mary (handgun skin/variant)Chthonic Arsenal pre-order bonus
Breakwater (shotgun variant)Chthonic Arsenal pre-order bonus
Tektite Tommy (SMG variant)Chthonic Arsenal pre-order bonus
Bucking Bronco (revolver)Premium/Deluxe edition

Edition contents and pricing: editions compared.


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