The Sinking City 2The Sinking City 2Independent player notes

Game hubs → Halloween: The Game → Walkthrough

Halloween: The Game story walkthrough

Clear the campaign once by following the required HUD objective in each stage. This hub is the first-clear map. Each chapter page owns the stuck-player route.

Full story spoilers below. This page names every reported stage and the first-clear handoff. If you only want titles and broad locations, use the spoiler-light chapter list.
Independent hub: this Halloween: The Game cluster is hosted on thesinkingcity2.net and is not affiliated with IllFonic, Gun Interactive, Gun Media, Compass International Pictures, or the Halloween film franchise. Halloween, Michael Myers, and related marks belong to their owners. Facts below use official and store sources dated on the page. See sources & methodology.

Chapter titles below are reported by English walkthroughs and commonly shown in story mode. IllFonic's official story post says players guide Michael across six chapters, but it does not print this full title list. Sources: official story reveal · Whisper of the House · Into Indie Games · TPose Gaming.

Official red-tinted screenshot of Michael Myers approaching a civilian near fog and headlights
Story-mode stalk encounter, Steam screenshot 9 · Official Steam screenshot, © respective rights holders. Source: Steam store, app 3219630

First-clear rule

Official copy says core chapter objectives are set, while secondary challenges and collectibles exist for replay. English walkthrough hubs agree on the practical rule:

Official framing: Unleash Hell Upon Haddonfield. First-clear rule paraphrased from Whisper of the House (retrieved 2026-09-09) and supplemented by Into Indie Games.

All six stages

Stage-by-stage first-clear signals

  1. Prologue: when the objective becomes lowering or opening gates, prioritize the exit over clearing every orderly.
  2. Chapter 1: Rabbit in Red is the anchor. Do not map-wide chase people who are not required.
  3. Chapter 2: get the mask early; prefer named special targets over every skull; the cemetery / grave sequence ends the chapter.
  4. Chapter 3: Myers house childhood sequence before any neighborhood sweep. Leave when the escape objective appears.
  5. Chapter 4: Wallace House event chain. Do not interrupt the Annie / Bob / Lynda / Laurie order early.
  6. Chapter 5: rebuild to Tier 3 / Shape Jump; avoid dense police while weak; take a usable exit when offered.

Soft-language first-clear signals condensed from Whisper of the House and cross-checked against Into Indie Games chapter hubs. Ending route names (railroad, cornfield, sewer) are third-party reports — see Chapter 5.

Official launch trailer

Useful for tone. It is not a substitute for the HUD route.

Video: IllFonic on YouTube (official)

Walkthrough FAQ

What is the fastest way to finish story mode once?

Follow the required HUD objective in each of the six stages. Defer optional challenges, extra kills and collectibles to chapter replay. That is first-clear advice from English walkthrough hubs, not an official timer.

When should I stop hunting optional targets?

As soon as the HUD changes destination or offers an escape. Whisper of the House treats leftover skulls, residents and challenge conditions as replay work.

Can I replay one chapter without restarting the campaign?

English walkthroughs describe chapter replay after a first clear. Use that to clean challenges or try another Chapter 5 exit. Official copy also frames secondary challenges as replayability.


Halloween hub pages