The Sinking City 2The Sinking City 2Independent player notes

GuidesOptional investigations

All 8 optional investigations

Quick answer: there are eight achievement-linked optional investigations, spread across Chapters 1–4. Complete each one when you reach its area: some locations cannot be revisited after the chapter, and several rewards are permanent weapon or inventory improvements.

Calvin investigating glowing symbols beside a church in The Sinking City 2
Investigation reference: optional cases combine environmental symbols with evidence in the Investigation space · © 2019–2026 Frogwares Ireland Ltd. Source: Steam store, app 2825860

Investigation checklist in story order

Ch.InvestigationLocationClue / answerReward
1The InheritanceApartment 5 / Radio StoreConnect To Martin + From A Sister; safe code 1908Ammo, healing item and achievement
2The Other GodsRedemption ChurchStar Key, Trident, crypt notes and obelisk symbol sequenceDream Essence and achievement
2The Red PressPrinting HouseCollect Plates A, B and C; validate all gold or all silverShotgun stock or Dream Essence + achievement
2The Siren's CallDevil's Reef HotelSafe Code Letter + Baby, One More Tide lyrics; code 2137Voss Aiming Grip, ammo and achievement
3The WhisperersAkeley Wireless RoomThree brain testimonies; enter 13, 05, 36Dream Essence and achievement
3The VaultAkeley StorageCollect notes containing 0, 1, 3 and 8; code 1308Submachine-gun upgrade and achievement
4The DrownedFish Market Fishing ShopLighthouse, Rings, Star, Squid symbol orderSubmachine-gun upgrade and achievement
4The DamnedFish Market Salt StorageSixteen Punishments clues; select I, IV, IX, XVIGrenade-launcher upgrade, Dream Essence and achievement

How optional investigations work

Finding one note is often not enough. Open the Investigation space and connect the related evidence so the deduction becomes active. A puzzle can sometimes accept its fixed code early, but completing the clue chain supplies the intended context and ensures the investigation achievement is registered.

Optional cases do not gate the main story. They are still worth doing because they award Dream Essence, ammunition, inventory space and weapon attachments that reduce pressure later in the campaign.

Chapter 2 investigations

The church, Printing House and Devil's Reef Hotel contain three separate cases. Do not leave for Akeley Hospital until you have completed the obelisk sequence, chosen a Printing Press reward and opened Room 301's safe. The detailed answers are in the church guide, puzzle list and Room 301 guide.

Chapter 4 Fish Market investigations

The Drowned locker and The Damned Salt Storage door are different puzzles. The locker uses four pictures; Salt Storage uses Roman numerals. Finish both before entering the Broken Hold. For the second answer and its prerequisite route, see the Salt Storage guide.

Missable checklist

Investigation names cross-checked against the launch achievement list; clue groupings and routes compiled from the GameSpew walkthrough and our achievement guide, reviewed August 20, 2026.


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