Guides → Chapters & missions
The Sinking City 2 chapters and missions
Pick the chapter and the exact kind of help you need. This page keeps the route broad, then sends you to a focused walkthrough, puzzle answer or collectible checklist only when it becomes useful.
Chapter 1: A New Day
Main area: Apartment district, flooded streets and Miskatonic Library Annex
Broad objective: Leave the apartment district and reach the Miskatonic Library Annex.
Choose focused help
- Full walkthrough
Open this when: You want every route step from the apartment through the watergates. - Puzzle solutions and safe codes
Open this when: The fuse box or an early safe has stopped your progress. - Mushroom Jack radio locations
Open this when: You are collecting the Chapter 1 radio before moving on.
Chapter 2: The Wake-Up Call
Main area: Miskatonic Library Annex, Redemption Church and Devil's Reef Hotel
Broad objective: Explore the Annex and follow the open-city route to Devil's Reef Hotel.

Choose focused help
- Church floodgate code
Open this when: The locked watergate on the way to Redemption Church blocks you. - Church Trident and obelisk puzzle
Open this when: You have reached the church symbol sequence or need the Trident route. - Printing Press puzzle
Open this when: You are deciding how to use the three printing plates. - Devil's Reef Hotel and Lorelei walkthrough
Open this when: You enter the hotel and need room-by-room directions. - Room 301 safe code
Open this when: You only need the optional safe in the hotel. - Optional investigations checklist
Open this when: You want to track the side investigations available during this act. - E.R.C. Crates and Activator Pens
Open this when: You have the Activator Pen and want a chapter-order crate checklist.
Chapter 3: A Sight For Sore Eyes
Main area: Akeley Memorial Hospital
Broad objective: Navigate Akeley Memorial Hospital and complete the Prism route.

Choose focused help
- Akeley Memorial Hospital walkthrough
Open this when: You want the complete station and face-mask route through the hospital. - Wireless Room code
Open this when: You have reached the three brain testimonies and frequency input. - Hospital Storage code
Open this when: You found the optional locked Storage room. - Hospital E.R.C. Crates and Pens
Open this when: You are checking the hospital's upgrade crates before leaving the area. - Hospital radio locations
Open this when: You are collecting the Chapter 3 broadcasts around the hospital.
Chapter 4: Time and Tide
Main area: Fish Market, Cold Storage and the Broken Hold
Broad objective: Navigate the Fish Market and open the Broken Hold.

Choose focused help
- Fish Market walkthrough
Open this when: You need the complete route through the keys, jars and major areas. - Salt Storage code
Open this when: You are at the wooden lock in the Cutting Area. - Frozen Statue and Heart of Ice guide
Open this when: The statue, Heart of Ice or depleted jar route has stopped you. - Fish Market optional investigations
Open this when: You want to track side investigations while moving through the market. - Fish Market E.R.C. Crates
Open this when: You are checking upgrade crates alongside the chapter route. - Fish Market radio locations
Open this when: You are collecting the Chapter 4 broadcasts.
Chapter 5: Cold Comfort
Main area: Caves below Arkham, the Crypt and Portal Room
Broad objective: Follow the caves below Arkham toward the campaign finale.
Choose focused help
- Boss guide
Open this when: You want combat preparation for the final encounter. Combat spoilers apply. - Cold Comfort E.R.C. Crates
Open this when: You are checking the two late-game upgrade crates along this route. - Final chapter radio location
Open this when: You are completing the radio checklist in the Portal Room area. - Achievements and trophies
Open this when: You want a completion checklist before or after finishing the campaign. - Ending explained
Open this when: You have finished the campaign and intentionally want story spoilers. - New Game Plus: Ex Oblivione
Open this when: You want the replay unlock, carryover evidence and confirmed changes rather than the ending itself.
Official game overview
This optional Frogwares overview shows locations and combat without providing puzzle solutions. Skip it if you prefer to avoid all visual spoilers.
Video: Frogwares on YouTube
Chapter guide FAQ
How many chapters are in The Sinking City 2?
The main campaign walkthrough is organized into five chapters: A New Day, The Wake-Up Call, A Sight For Sore Eyes, Time and Tide, and Cold Comfort.
Which guide should I use for one puzzle or code?
Use the puzzle solutions and safe codes hub, or the focused link listed under your current chapter. This page deliberately does not print the answers.
Does this chapter guide reveal the ending?
No. It shows chapter names, broad locations and guide choices. The full walkthrough, boss guide and ending page are separate and labeled before deeper spoilers.
Is there a verified point of no return?
This page does not publish one because the route sources used here do not establish a verified point-of-no-return marker. Follow the chapter-order collectible checklists as you enter each region.
Scope and sources
Chapter names, broad objectives and region labels are condensed from our dated full walkthrough, which identifies the editorial walkthroughs used for route verification.
No completion-time or point-of-no-return claim is added here because neither is established by the cited route material.
Screenshots and the overview video are official Frogwares media. See the site's sources and methodology for the editorial policy.
